#ifndef __UILANGUAGEDOWNBAR__H__
#define __UILANGUAGEDOWNBAR__H__

#include <MZFCLIB.h>

#include	"iUiButton.h"
#include	"UiStatusBar.h"

typedef enum _tagLanguageDownBarBtnDisplay
{
	LANGUAGE_DOWNBAR_ENGLISH = 0,
	LANGUAGE_DOWNBAR_CHINESE,
	LANGUAGE_DOWNBAR_ARAB,
	LANGUAGE_DOWNBAR_RUSSIA,
	LANGUAGE_DOWNBAR_PORTUGAL,
	LANGUAGE_DOWNBAR_IRAN,
	MAX_LANGUAGE_DOWNBAR_BTN,
} LANGUAGE_DOWNBAR_BTN;

class UiLanguageDownBar :
	public UiWin
{
public:
	UiLanguageDownBar();
	~UiLanguageDownBar();

	BOOL InitUiWin(void);

	void PaintWin(HDC hdc, RECT* prcWin, RECT* prcUpdate);
	virtual int OnLButtonDown(UINT fwKeys, int xPos, int yPos);
	virtual int OnLButtonUp(UINT fwKeys, int xPos, int yPos);
	virtual void DeleteImages();

	void LoadiInterItem();
	BOOL InitImages();
public:
	iUiButton m_BtnDownBar[MAX_LANGUAGE_DOWNBAR_BTN];
	ImagingHelper	*m_DownBarBG;

	HDC				m_hBakDC;
	HBITMAP			m_hBitmapBakDC;
//	HWND	m_hWnd;
	

};

#endif